He has a really easy time last hitting under the turret due to his
, and the fact energy regens fast.
He's overall a very consistent laner, and even without winning, he just has to hit lvl 7 which is when he spikes (and when he starts to roam for snowball).
will always put him on the opposite side of where he ulted in relation to the target (seemingly behind them). You can exploit this by aiming CC at where he lands, as he can't jump back for 0.5 secs.
makes him untargetable so he can use it to dodge CC and abilities.
hits a champion, it reduces
CD by 2 secs.
It's usually a good idea for him to focus supports, so if you're a support, watch out.
Scary lvl 2! He can easily proc Electrocute with
+ auto, which with Ignite and
bonus might mean a kill.
If he hits 6 before you, he can instantly engage. But this will very rarely 100 - 0 someone unless you're low and haven't backed or if he's fed. That said, it's still a very potent spike + high damage.
is a huge item spike as it adds to his
If he misses
combo in lane, the CD is more than 20 secs. Use this window to trade or gank him.